The DnD Geek
  • Blog
  • Campaign stories
  • Resources & Downloads
    • DM’s Tools
    • Player’s Tools
  • Store
    • DnD Books
      • 3.5 Edition
      • 5th Edition
      • Other RPG’s
        • GURP’s
        • Other
        • HERO System
        • True 20
        • Warhammer Fantasy
      • Starwars
      • Novels/Fiction
    • D&D Clothes
      • Caps & Beanies
      • Hoodies
      • Socks
      • T-shirts
      • Wallets
    • Cups & Mugs
    • D&D Resourses
      • Maps and Tiles
    • D&D Dice & More
      • Dice Bags & Containers
      • Dice Sets
      • Dice Towers
      • Dice Trays
    • Jewels & Trinkets
      • Bangles & Bracelets
      • Earrings
      • Pendants
      • Rings
    • Miniatures & Statues
      • Bottle Holders
    • Plushy Toys
  • Contact Us
  • Support Us

D&D Guides

dndbeyond.com
D&D Guides

What you may not know about The Tarrasque

The Tarrasque- The Big Daddy of bosses in Dungeons and Dragons – used to scare young adventures and, for a frustrated Dungeon Master – it may be their last hope to put overconfident players in their place. All players have heard of this colossal monster that is the size of Read more…

By Richard Eccles, 5 days6 days ago
D&D Guides

Traps: A Creative Way to Challenge Players

Traps: they’re a really interesting way to hook the attention of players or catch them off-guard. As someone that’s been a Dungeon Master for over 3 years, I’ve found they can create some pretty humorous – or deadly – consequences for unsuspecting players. The best part about this is that Read more…

By Megan Hockersmith, 5 months1 week ago
D&D Guides

Compelling Storytelling – twisting the rules to tell better stories.

We take a look at how we can use, abuse, twist or completely ignore the rules of D&D to tell more compelling stories.

By Dylan Beckbessinger, 6 months5 months ago
Clock on a tree in a field
D&D Guides

The zero hour: starting out with session 0

Your first taste of game-play will happen during your session zero. We help you understand what to expect as you take your character out for a spin.

By Lize Eloff, 6 months5 months ago
shelf full of rpg books
D&D Guides

Hitting the books – a guide to picking up a new TTRPG system

If you’re curious about playing an rpg system that you haven’t tried before, and aren’t sure about where to start, this article is for you.

By Dylan Beckbessinger, 7 months5 months ago
D&D Guides

Building a tavern – a meeting place for adventurers

Whether gathering a party for their first adventure, or recovering after their twelfth, taverns, bars, inns and brothels are a mainstay in any D&D campaign.

By Dylan Beckbessinger, 9 months5 months ago
two dice on fire
D&D Guides

Stats & Stuff: The ins and outs of your character sheet

The technical stuff in D&D can get quite intimidating when first creating your character sheet. We break down the sections to simplify the process.

By Lize Eloff, 10 months10 months ago
D&D city over a river
D&D Guides

Enjoying the time off – A quarantine’s look at downtime in D&D

Much like those of us locked up at home, our adventurers often need to take a break between adventures. But how do they spend their downtime? Today we take a look at how players can burn the time between their weeks of delving into dungeons. Exploring your options In Adventurer’s Read more…

By Dylan Beckbessinger, 11 months5 months ago
Blue magic greatsword with a hollow blade
D&D Guides

Drop The Hammer – a guide to magic weapons

From Muradin’s Hammer of Justice, The Lich King’s Frostmourne and Diane’s Gideon, to Frodo’s Sting and Elan’s belt of Masculinity/Femininity – many heroes are as well known for their magic items as they are for their deeds with them. But what about magical items in your campaign? Ooh, shiny! Loot Read more…

By Dylan Beckbessinger, 11 months5 months ago
Inside a medieval smithy
D&D Guides

All you need and more: Tools for the new adventurer.

We take a look at some handy tools, to not just make your game-play easier and more fun, but can also help you play D&D while social distancing.

By Lize Eloff, 11 months11 months ago

Posts navigation

1 2 … 4 Next
Recent Posts
  • What you may not know about The Tarrasque
  • Chapter 4 – Scum and Villainy
  • Traps: A Creative Way to Challenge Players
  • Compelling Storytelling – twisting the rules to tell better stories.
  • The zero hour: starting out with session 0
Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Join 634 other subscribers.

Hottest New Book
 City of Nexus | 20x30 Battlemaps [BUNDLE]
City of Nexus | 20x30 Battlemaps [BUNDLE]
Follow me on Twitter
My Tweets
Support US
Element Games - Wargaming Webstore
DriveThruRPG.com

Buy me a Drink

  • Home
  • Player’s Tools
  • DM’s Tools
  • Resources & Downloads
  • Store
  • Privacy Policy
  • Contact Us
  • Cart
  • Checkout
Hestia | Developed by ThemeIsle