Showing 1–20 of 27 results

  • Books

    Arms and Equipment Guide (Dungeons and Dragons Accessory)

    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:

    A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.

  • Books

    Baby Bestiary Handbook Vol. 1

    In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice …

  • Books

    Book of Erotic Fantasy

    Love and battle are both intimate acts, both done in heat and sweat with the sound of cries echoing in your ears, and really – who is to say which is the more dangerous? — The Paladin Valeria 

    For decades in the gaming world, the subject of this product has been the source of much debate and speculation. Now you hold …

  • Books

    Cityscape

    Cityscape features city-building rules, new options for city-based characters, city-based encounters, and rules for urban terrain. The game material is completely compatible with the D&D core rulebooks and includes timesaving tools and tips for any urban campaign. The material in this supplement is appropriate for both D&D players and Dungeon Masters and includes content that appeals to both

  • Books

    D&D Guildmasters’ Guide to Ravnica HardCover

    Welcome to the perfect blend of story from the creators of Magic: the Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons. Play a member of your favorite guild as you explore all the mystery and adventure within the grand city of Ravnica.

    Explore a worldwide cityscape filled to the brim with adventure and intrigue in …

  • Books

    Deities and Demigods

    The names of Pelor, Loki, Athena, Osiris, and their kind are invoked by the devout as well as the desperate. With abilities that reach nearly beyond the scope of mortal imagination, the splendor of the gods humbles even the greatest of heroes.

  • Books

    Draconomicon: The Book of Dragons (Dungeons & Dragons)

    The Book of Dragons

    This title takes a comprehensive look at the dragons of the D&D world from a variety of perspectives. It includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies.

  • Books

    Dungeon Master’s Guide (Dungeons & Dragons Core Rulebooks)

    Weave legendary stories in the world’s greatest roleplaying game.

    All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players– how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them …

  • Books

    Dungeons & Dragons Curse Of Strahd

    Unravel the mysteries of Ravenloft in this dread adventure! Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Far below yet not beyond his keen eyesight a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He …

  • Books

    Dungeons & Dragons Player’s Handbook (Dungeons & Dragons Core Rulebooks)

    Everything a player needs to create heroic characters for the world’s greatest roleplaying game
    The Player’s Handbook(R) is the essential reference for every Dungeons & Dragons(R) roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

  • Books

    Dungeons & Dragons: Monster Manual 3.5

    Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game.

    Over 200 creeps, critters, and creatures keep players on …

  • Books

    Dungeons & Dragons: Tyranny of Dragons The Rise of Tiamat

    The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a …

  • Books

    Firefly Role-Playing Game

    Keep Flyin’! Prepare for thrilling, new adventures in the ‘Verse with the Firefly Roleplaying Game! Set six years after the Unification War, the Firefly Roleplaying Game faithfully branches story elements from the popular FOX television series, while simultaneously expanding on the Firefly setting. Powered by the Cortex Plus system, which emphasizes character interaction and story development, this core rulebook features …

  • Books

    Hero Builder’s Guidebook

    Give your character every advantage.

    When you sit down to create a character, let your mind do the work — don’t just leave it to the dice. The Hero Builder’s Guidebook puts at your fingertips everything you need to know before your character’s first adventure. With this book, you will: 

    Maximize your character’s potential with step-by-step character advancement guides.

    Create a compelling backstory for your …

  • Books

    Monster Manual: A Dungeons & Dragons Core Rulebook (Dungeons & Dragons Core Rulebooks)

      Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.

      The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters–how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.

      Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with …

    • Books

      Serenity Roleplaying Game

      Here’s How It Is… The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought …

    • Books

      Star Wars Arms and Equipment Guide

      The galaxy is a dangerous place, and even the most capable heroes need the right equipment to get the job done. Outfitting for a rescue mission on a frigid ice planet differs from gearing up for an assault on a crime lord’s jungle world headquarters. But with the right connections, and enough credits, heroes can acquire all the weapons and …

    • Books

      Star Wars Roleplaying Game: Revised Core Rulebook

      Revised and updated with new information from Star Wars: Attack of the Clones, including game statistics, characters, creatures, and vehicles.

      Containing all the rules needed to play the popular Star Wars Roleplaying Game, this rulebook has been updated and expanded to include changes based on customer feedback and all-new Star Wars: Attack of the Clones material. The book spans all Star Wars eras, including The …

    • Books

      Star Wars: Scum and Villainy: A Star Wars Roleplaying Game Supplement

      Learn what it takes to be a smuggler, or how to build up a criminal empire that can rival the Hutt clans. Take your ship on the dangerous Kessel run, or chase down a bounty and claim your reward. Watch out for the long arm of Imperial law, though, or you may find yourself on a one-way trip to the …