D&D Made Easy
Chapter 4 – Scum and Villainy
Dylan Beckbessinger
January 28, 2021
The newly named "Dewback Squad" find themselves approaching Gardulla the Hutt's Palace...
Traps: A Creative Way to Challenge Players
Megan Hockersmith
September 27, 2020
Traps: they’re a really interesting way to hook the attention of players or catch them off-guard. As someone that’s been a Dungeon Master for over 3 years, I’ve found they…
Compelling Storytelling – twisting the rules to tell better stories.
Dylan Beckbessinger
September 8, 2020
We take a look at how we can use, abuse, twist or completely ignore the rules of D&D to tell more compelling stories.
The zero hour: starting out with session 0
Lize Eloff
August 25, 2020
Your first taste of game-play will happen during your session zero. We help you understand what to expect as you take your character out for a spin.
Hitting the books – a guide to picking up a new TTRPG system
Dylan Beckbessinger
August 4, 2020
If you're curious about playing an rpg system that you haven't tried before, and aren't sure about where to start, this article is for you.
Building a tavern – a meeting place for adventurers
Dylan Beckbessinger
May 21, 2020
Whether gathering a party for their first adventure, or recovering after their twelfth, taverns, bars, inns and brothels are a mainstay in any D&D campaign.
Chapter 3 – Hitting the road
Dylan Beckbessinger
May 4, 2020
Hirani, Jix, Yebhalo and Azariah set off to explore the planet Velabri, encountering dangers along their way to the palace of Gardulla the Hutt.
Stats & Stuff: The ins and outs of your character sheet
Lize Eloff
April 30, 2020
The technical stuff in D&D can get quite intimidating when first creating your character sheet. We break down the sections to simplify the process.
Enjoying the time off – A quarantine’s look at downtime in D&D
Dylan Beckbessinger
April 20, 2020
Much like those of us locked up at home, our adventurers often need to take a break between adventures. But how do they spend their downtime? Today we take a…