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A Game Created by a Tweet: How I Hosted a Difficult Game for my Players

As a Dungeon Master, I strive to create challenges for my players. However, sometimes my plans don’t work out; I tend to underestimate my players and in turn create a game that is easy for them to overcome with minor obstacles. However, one simple thing changed that: a tweet that Read more…

By Megan Hockersmith, 11 months11 months ago
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