Deadly Adventures
The Bandit Raid – Part 4
Having recovered with their run-in with the Drow, the bandits move on to the real heist…
Having recovered with their run-in with the Drow, the bandits move on to the real heist…
After reviving half of the camp, the bandits make plans to get more diamonds to ressurect the rest of them with…
Cover art by Davide Gordon – https://www.artstation.com/dergordon/store
After killing the bounty hunters attacking their camp, the bandit Barna accompanied their bard home. But what he found on his return was a shock…
After killing the bounty hunters attacking their camp, the bandit Barna accompanied their bard home. But what he found on his return was a shock…
It’s a more and more common issue at tables, ironically sparked by one of the greatest things to ever happen to the game. Well, one of the greatest people anyway. Today we look at the Mercer Effect.
After their first victory, the adventurers make their way toward the bandit’s camp… What dangers await them?
What happens when a group of people decide to go on adventure? Well, they hit the road… Dylan Becks Writer, Dungeon Master, Fond of cheese. The eighteen-hour trip to Coven was the longest trip of Hidan’s life. Scorched Peak hadn’t been a bad place to get supplies late at night Read more…
One drunken evening, a group of friends (and a random tagalong) decide to leave town on an adventure…
The newly named “Dewback Squad” find themselves approaching Gardulla the Hutt’s Palace…
We take a look at how we can use, abuse, twist or completely ignore the rules of D&D to tell more compelling stories.