D&D Guides
Surviving the Mercer effect
It’s a more and more common issue at tables, ironically sparked by one of the greatest things to ever happen to the game. Well, one of the greatest people anyway. Today we look at the Mercer Effect.
It’s a more and more common issue at tables, ironically sparked by one of the greatest things to ever happen to the game. Well, one of the greatest people anyway. Today we look at the Mercer Effect.
Over the years when I have had to explain what Dungeons and Dragons is, one of the many questions I hear is – Why are there so many dice? In D&D there are 7 dice that are used – some more than others but at some point, you will use Read more…
So, in this series, I would like to record my efforts as a first-time Dungeon Master. This is a daunting enough task as it is, without helping some new players get to know the game as well. Now, you could say, trying to DM advanced players may cause a bigger headache Read more…
The Tarrasque- The Big Daddy of bosses in Dungeons and Dragons – used to scare young adventures and, for a frustrated Dungeon Master – it may be their last hope to put overconfident players in their place. All players have heard of this colossal monster that is the size of Read more…
The newly named “Dewback Squad” find themselves approaching Gardulla the Hutt’s Palace…
Traps: they’re a really interesting way to hook the attention of players or catch them off-guard. As someone that’s been a Dungeon Master for over 3 years, I’ve found they can create some pretty humorous – or deadly – consequences for unsuspecting players. The best part about this is that Read more…
We take a look at how we can use, abuse, twist or completely ignore the rules of D&D to tell more compelling stories.
Your first taste of game-play will happen during your session zero. We help you understand what to expect as you take your character out for a spin.
Whether gathering a party for their first adventure, or recovering after their twelfth, taverns, bars, inns and brothels are a mainstay in any D&D campaign.
The technical stuff in D&D can get quite intimidating when first creating your character sheet. We break down the sections to simplify the process.